@startuml
sprite $star_of_life [48x48/16] {
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}


!define FA5_STAR_OF_LIFE(_alias) ENTITY(rectangle,black,star_of_life,_alias,FA5 STAR_OF_LIFE)
!define FA5_STAR_OF_LIFE(_alias, _label) ENTITY(rectangle,black,star_of_life,_label, _alias,FA5 STAR_OF_LIFE)
!define FA5_STAR_OF_LIFE(_alias, _label, _shape) ENTITY(_shape,black,star_of_life,_label, _alias,FA5 STAR_OF_LIFE)
!define FA5_STAR_OF_LIFE(_alias, _label, _shape, _color) ENTITY(_shape,_color,star_of_life,_label, _alias,FA5 STAR_OF_LIFE)
skinparam folderBackgroundColor<<FA5 STAR_OF_LIFE>> White
@enduml